Work

Systems & Foundations

Deep dives into the structure behind my work โ€” from visual language and design rules to reusable components and system logic, forming design systems that keep projects consistent, scalable, and cohesive

Framework

Foundation System

Cross-Project Architecture
Base Interface Logic

Architecture

UI/UX Systems

Product-Scale
Multi-Team Structure

Architecture

UI/HUD Systems

State-Driven
Engine-Aware

Projects

A selection of client and personal work across
product, web, entertainment and games

UI/UX

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Game UI & HUD

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Creative Direction

Design Systems

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AI Integrated Design

Client Project

AI Trading Platform๏ปฟ

UI/UX ยท Design System

Creative Direction

Client Project

easyMarkets

Fintech Experience Direction

In Progress

Client Project

RPG Mobile Game

UI/UX ยท HUD ยท Design System

Art Direction

Independent

Companion App

UI/UX ยท App Design

Art Direction

Self-Initiated

Ivoren

Financial Product Experience

In Progress

Self-Initiated

Runebound

In Progress

Self-Initiated

E-commerce Experience

Branding ยท Web

Creative/Art Direction

Unofficial Concept

Web Experience

UI/UX ยท Motion ยท Web

Experience Design

Unofficial Concept

Viewer Guide Experience

UI/UX ยท Motion

Experience Design

Self-Initiated

Editorial Experience

UI/UX ยท Motion ยท Web

Creative/Art Direction

Archive

Selected projects and client work from earlier eras

Highlights

2020โ€“2025

2015โ€“2020

2010โ€“2015

2006โ€“2010

ยฉ 2006โ€“2026 Loris Stavrinides
Client and third-party work ยฉ respective copyright holders

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