Work
Systems & Foundations
Deep dives into the structure behind my work โ from visual language and design rules to reusable components and system logic, forming design systems that keep projects consistent, scalable, and cohesive
Framework
Foundation System
Cross-Project Architecture
Base Interface Logic
Architecture
UI/UX Systems
Product-Scale
Multi-Team Structure
Architecture
UI/HUD Systems
State-Driven
Engine-Aware
Projects
A selection of client and personal work across
product, web, entertainment and games
UI/UX
Game UI & HUD
Creative Direction
Design Systems
AI Integrated Design
Client Project
AI Trading Platform๏ปฟ
UI/UX ยท Design System
Creative Direction
Client Project
easyMarkets
Fintech Experience Direction
In Progress
Client Project
RPG Mobile Game
UI/UX ยท HUD ยท Design System
Art Direction
Independent
Companion App
UI/UX ยท App Design
Art Direction
Self-Initiated
Ivoren
Financial Product Experience
In Progress
Self-Initiated
Runebound
In Progress
Self-Initiated
E-commerce Experience
Branding ยท Web
Creative/Art Direction
Unofficial Concept
Web Experience
UI/UX ยท Motion ยท Web
Experience Design
Unofficial Concept
Viewer Guide Experience
UI/UX ยท Motion
Experience Design
Self-Initiated
Editorial Experience
UI/UX ยท Motion ยท Web
Creative/Art Direction
Archive
Selected projects and client work from earlier eras
Highlights
2020โ2025
2015โ2020
2010โ2015
2006โ2010
ยฉ 2006โ2026 Loris Stavrinides
Client and third-party work ยฉ respective copyright holders