Work

Systems & Foundations

Deep dives into the structure behind my work — from visual language and design rules to reusable components and system logic, forming design systems that keep projects consistent, scalable, and cohesive

Framework

LS Core

Foundation System

Cross-Project Architecture
Base Interface Logic

Architecture

Enterprise

UI/UX Systems

Product-Scale
Multi-Team Structure

Architecture

Gaming

UI/HUD Systems

State-Driven
Engine-Aware

Projects

A selection of client and personal work across
product, web, entertainment and games

UI/UX

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Game UI & HUD

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Creative Direction

Design Systems

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AI Integrated Design

DealSize.ai

DealSize.ai

AI Trading Platform

UI/UX · Design System

Creative Direction

Vameon

dEmpire of Vampire

RPG Mobile Game

UI/UX · HUD · Design System

Art Direction

Concept Project

Runebound

Coming soon

Independent · CDPR

The Witcher 3: Wild Hunt

Companion App

UI/UX · App Design

Art Direction

Concept Project · Netflix

The Witcher: Netflix

Interactive TV Experience

UI/UX · TV

Experience Design

Concept Project

Horizon Collectibles

E-commerce Experience

Branding · Web

Creative/Art Direction

Concept Project · CDPR

The Witcher 3: Wild Hunt

Web Experience

UI/UX · Motion · Web

Experience Design

Concept Project · HBO

Game Of Thrones

Viewer Guide Experience

UI/UX · Motion

Experience Design

Concept Project

FinalCut

Editorial Experience

UI/UX · Motion · Web

Creative/Art Direction

Archive

Selected projects and client work from earlier eras

2020–2025

2015–2020

2010–2015

2006–2010

© 2006–2026 Loris Stavrinides
Client and third-party work © respective copyright holders

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