Work
Systems & Foundations
Deep dives into the structure behind my work — from visual language and design rules to reusable components and system logic, forming design systems that keep projects consistent, scalable, and cohesive
Framework
LS Core
Foundation System
Cross-Project Architecture
Base Interface Logic
Architecture
Enterprise
UI/UX Systems
Product-Scale
Multi-Team Structure
Architecture
Gaming
UI/HUD Systems
State-Driven
Engine-Aware
Projects
A selection of client and personal work across
product, web, entertainment and games
UI/UX
Game UI & HUD
Creative Direction
Design Systems
AI Integrated Design
DealSize.ai
DealSize.ai
AI Trading Platform
UI/UX · Design System
Creative Direction
Vameon
dEmpire of Vampire
RPG Mobile Game
UI/UX · HUD · Design System
Art Direction
Concept Project
Runebound
Coming soon
Independent · CDPR
The Witcher 3: Wild Hunt
Companion App
UI/UX · App Design
Art Direction
Concept Project · Netflix
The Witcher: Netflix
Interactive TV Experience
UI/UX · TV
Experience Design
Concept Project
Horizon Collectibles
E-commerce Experience
Branding · Web
Creative/Art Direction
Concept Project · CDPR
The Witcher 3: Wild Hunt
Web Experience
UI/UX · Motion · Web
Experience Design
Concept Project · HBO
Game Of Thrones
Viewer Guide Experience
UI/UX · Motion
Experience Design
Concept Project
FinalCut
Editorial Experience
UI/UX · Motion · Web
Creative/Art Direction
Archive
Selected projects and client work from earlier eras
2020–2025
2015–2020
2010–2015
2006–2010
© 2006–2026 Loris Stavrinides
Client and third-party work © respective copyright holders