Professional Profile
Creative/Art Direction & UI/UX Design in Cyprus
Loris Stavrinides is a Nicosia-based Creative/Art Director and UI/UX designer with 20+ years of experience across gaming, fintech, entertainment, digital products, web experiences, game UI, design systems, and AI-assisted creative workflows.
Based in Cyprus and working remotely with international clients and teams, his work sits between creative direction, art direction, interface design, product experience, and visual systems. He helps companies shape digital products, campaigns, platforms, websites, and interfaces that need both strong visual identity and clear usable structure.
Senior design support for companies in Cyprus and abroad
Companies often search for a UI/UX designer, web designer, product designer, digital designer, or creative director when they need senior help shaping a digital product or brand-led experience.
Loris’s work connects these areas through creative direction, interface design, UX structure, visual experience design, scalable systems, and hands-on execution. The focus is not only on producing screens, but on shaping the direction, structure, quality, and coherence of the experience across brand, product, and delivery.
Areas of work
Creative & Art Direction
Creative direction for digital products, campaigns, product presence, brand-led experiences, concept development, visual systems, storytelling, and high-level design judgment.
UI/UX & Visual Experience Design
Interface design, UX flows, screen systems, hierarchy, interaction logic, usability, visual direction, and visual experience design across websites, platforms, apps, and digital products.
Web & Digital Experiences
Marketing websites, product websites, landing pages, interactive experiences, campaign platforms, digital touchpoints, and brand-led web experiences designed with structure, clarity, and visual impact.
Game UI / HUD
Game interfaces, HUD direction, progression systems, visual language, usability, state-based interface logic, Unity-ready UI assets, and UI systems for game products and entertainment experiences.
Design Systems & Interface Structure
Scalable interface foundations, design-system architecture, tokens, semantic roles, reusable component logic, design-dev alignment, documentation, governance, and long-term consistency across complex digital products.
AI-Assisted Creative Workflows
AI-supported exploration, concept development, visual research, prototyping, asset direction, and workflow acceleration — used to expand creative range while keeping the process grounded in authorship, judgment, and hands-on craft.
Relevant sectors
Loris works across fintech, trading platforms, AI-driven products, gaming, entertainment, digital products, brand-led websites, digital campaigns, and complex interface ecosystems.
His experience covers both client-facing digital experiences and internal product/platform work, including projects that require a strong balance between brand expression, user experience, interface structure, design systems, and production reality.
Selected experience
Loris has worked as an independent Creative/Art Director since 2015, leading creative direction, UI/UX, visual experience design, product interface design, game UI, and design-system strategy for web, apps, games, fintech products, and brand-led experiences.
Selected roles and experience include:
- Independent Creative/Art Director, UI/UX & Visual Experience Designer.
- Creative Director and UI/UX & Design Systems Lead for easyMarkets, leading creative direction, UI/UX, and design systems across a multi-product fintech ecosystem.
- Creative Director, UI/UX & Design Systems Lead for DealSize.ai, shaping UI/UX, visual direction, and design systems for an AI-driven fintech trading platform.
- Art Director of Game UI & Marketing for VAMEON Games Creation Studio, leading UI art, visual direction, HUD/UX design, branding, and Unity-ready UI pipelines for dEmpire of Vampire.
- Creative Director & Head of Web Division at Action Global Communications, directing creative strategy, web, digital, and multidisciplinary delivery for international clients.
- Managing Partner & Creative Director at BLEND Digital Agency, leading creative direction, UI/UX, digital campaigns, websites, apps, and interactive experiences.
- Founder & Creative Director at Oniric Creative Studios, providing services in web, UI/UX, interaction design, branding, motion graphics, and digital art.
- Lead Creative at Lightmaker UK, leading digital experiences for high-profile global brands across gaming, sports, and entertainment.
Recognition
Recognition includes Awwwards, CSS Design Awards, Promax UK, Adobe, Cyprus Marketing Awards, and Carob Ad Awards.
Across his career, Loris has been recognised for digital design, web experiences, creative direction, motion, interactive work, and campaign-led digital execution.
Selected brand and client experience
Past client and brand experience includes work connected to Disney, Warner Bros., Sony, Nintendo, PlayStation, Electronic Arts, Wargaming, easyMarkets, FXPro, Saxo Bank, Microsoft, Adobe, Ferrari, Cadbury, TEDx, Eurobank, and Bank of Cyprus.
Based in Nicosia, Cyprus — working remotely with international teams
Loris is based in Nicosia, Cyprus, and works remotely with companies, founders, product teams, agencies, and organisations across international markets.
He is available for selected contract, fractional, consulting, and senior creative/interface leadership work across creative direction, UI/UX design, visual experience design, design systems, game UI, fintech platforms, and brand-led digital products.
When to work with Loris
Loris is a strong fit for organisations that need senior design judgment across brand, product, interface, and execution — especially when a project requires more than standard UI production.
This includes companies that need to define or improve a digital product experience, reshape a website or platform, strengthen visual direction, build interface consistency, create a design system, improve design-dev alignment, or bring stronger creative leadership into complex digital work.
Frequently asked questions
Is Loris Stavrinides based in Cyprus?
Yes. Loris Stavrinides is based in Nicosia, Cyprus, and works remotely with international clients, companies, product teams, agencies, and organisations.
Does Loris work only with Cyprus-based clients?
No. Cyprus is his base, but his work is remote and international. He works with clients and teams across markets, especially in fintech, gaming, entertainment, digital products, websites, campaigns, and interface systems.
Is Loris a UI/UX designer?
Yes, but his role is broader than standard UI/UX production. His work combines UI/UX design, creative direction, art direction, visual experience design, interface systems, product thinking, ai-integration and hands-on craft.
Does Loris work on fintech and trading platforms?
Yes. Loris has experience across fintech and trading-related products, including UI/UX, visual direction, design systems, product interfaces, websites, and digital ecosystems.
Does Loris work on game UI and HUD design?
Yes. Loris works across game UI, HUD direction, progression systems, interface usability, visual language, and UI systems for game and entertainment products.
What kind of work is Loris available for?
Loris is available for selected contract, fractional, consulting, and senior creative/interface leadership work. This may include creative direction, UI/UX design, web and digital experiences, design systems, game UI, visual experience design, audits, mentoring, and product/interface direction.
Related links
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