About
Creative/Art Director
UI/UX & Design Systems Lead
Designing visual experiences at the intersection
of craft, structure, and storytelling
20+ years
/ across games, fintech, entertainment,
and digital products
How I work
Visual Experience Design
UI, for me, is a visual experience — not just interface layout.
Composition, rhythm, motion, and hierarchy work together to guide attention, shape flow and engagement, and create experiences that are both memorable and usable.
Design Systems & Structure
Structure matters — even when it’s invisible.
My work is grounded in systems thinking to ensure consistency, scalability, and long-term coherence across products, without letting frameworks or rules dictate creative direction.
Direction + Hands-on Craft
I move fluidly between creative & art direction and detailed execution.
Ideas are shaped, tested, and refined hands-on, while my direction ensures the vision survives real-world technical constraints and implementation.
AI as a Creative Amplifier
AI is part of my creative toolset and workflow.
It supports exploration, accelerates iteration, expands visual range, and helps validate logic and methodology — always in service of intent, authorship, and creative control.
Disciplines
Creative & Art Direction
UI/UX & Product Design
Design Systems & UX Architecture
Interaction Design & Prototyping
Visual Experience & Storytelling
Game UI / HUD Design
Motion & Interaction Design
Brands & Clients
Entertainment & Games
Disney
Warner Bros.
Sony
Nintendo
Playstation
EA
Wargaming
Fintech & Trading
easyMarkets
FXPro
Dealsize.ai
Saxo Bank
Brands & Agencies
Adobe
Microsoft
Ferrari
Cadbury
TEDx
Eurobank
Bank of Cyprus
Further client references available on request
Awards & Recognition
Awwwards
(Honours)
CSS Design Awards
x14
Promax UK Motion Award
Adobe Featured
x4
CY Marketing Awards
x6
Further international features available
Beyond the work
Beyond my work, I’m deeply drawn to storytelling and worldbuilding — especially in games, film, and comics where imagination, atmosphere, emotion, and narrative shape how experiences are felt, not just seen.
Outside of professional projects, this takes the form of fantasy art and long-form writing, where I develop a personal fantasy world and stories through an ongoing dark-fantasy novel series with the intention to publish.
Interested?
I’m always open to meaningful collaborations — whether that’s shaping a product vision, defining a visual direction, or supporting teams through complex design challenges.
If my approach resonates, feel free to get in touch.
© 2006–2026 Loris Stavrinides
Client and third-party work © respective copyright holders